Patch Plants

The Patch Plants are the path to the Great Spirit and the Patch Tribe protect them by standing guard at their own individual Plants.

The Plants are located on the lost Continent of Mu and are very hard to get to. It is only accessible by either submarine or over soul. They where created as experimental facilities equipped with each and all conditions in order to migrate out into space. They where created as a perfect reproduction of nature, by human hands, with 10 various environments so that any organism would be able to survive. Each plant also contains 2 gates which act as the entrance an exit to each individual plant, these gates will only open if the patch guarding them wants them to or is defeated.

Each plant offers a slight advantage to the specific Patch guarding it, dependent on their spirits and over souls abilities. For example, Namari's Red Rope could travel under the sand present in the Desert Plant, to conduct sneak attacks. Whereas Renim's Clear Coat could make use of the large dense forest present in the Forest Plant, to best use its unique power of disguise.

Desert
The first Plant is the Desert which is Guarded by Namari. This Plant is a true desert as there nothing in it but but sand and heat. The Plant is hard to fight in as there is absolutely no water anywhere except for a single small oasis. This was a problem for Tao Ren and Horohoro since there is no water even present within the air.

Valley
The Valley is what it says it is a deep rock valley. This Plant is designed for Bron to use his power at full power. When the valley plant is open the door is literally in the air. If the door closes the unfortunate person is dropped straight into the valley below. The door out is at the bottom of the plant and is not easy to reach. Those who can fly also have an advantage here since there is no floor to fight on.

Volcano
The Volcano Plant is a volcanic field. The field is littered with thousands of active volcanoes. The area is hard to fight as the volcanoes constantly erupt spewing gas and lava everywhere. The plant has little solid ground and is extremely hot all the time due to the all the lava. This plant is guarded by Magna.

Lake
The Lake Plant is a very deep lake surrounded by small amounts of land. This plant is Guarded by Radim. The plant is designed to force someone to fight at maximum speed. To fight on the lake itself Radim is required to speed up to his max and walk on water.

Plateau
The Plateau or Prairie Plant is guarded by Kalim. The plant is nothing more than a wide expanse of Grassland. The plant is fairly easy to fight in since there is no environmental hazards or requirements. The only foreseeable problem is that it is a long expanse and takes quite a bit of time to cross. There is also a a small cabin in the plant that belongs to Kalim.

Forest
The Forest or Jungle is guarded by Renim. This plant is a large dense tropical forest with rivers and trees. This plant is designed so that Renim can make the most of his guardian ghost's unique power of disguise.

Cave
The Cave Plant was guarded by Chrom but now Nichrome is guarding it. The cave plant is a really big cave and is very dark. The darkness is a major problem since no one can see what they were doing. Ren was able to counter the cave'ss darkness by running his electricity through his oversoul in very short bursts like a lightbulb creating light to see with.

Sea
The Sea or Ocean Plant is guarded by Thalim. This plant is composed of a large sandy beach area, covered with tropical palms, and an equally large sea at the other side. A beach hut is also present, that has been converted into a cafe by Thalim.

Glacier
The Glacier is guarded by Silva. As it's name suggests this plant is composed of a single large glacier, that is surrounded by water filled with large fragments of ice on the side nearest to the entrance.

Universe
The Universe Plant is the final plant and is guarded by Rutherfor. It is a large room with no gravity and is a vacuum. It appears to resemble space due to images of space projected upon the surrounding walls, these projections are precisely altered to reproduce the stars actually movements. What makes it unusual compared to the other plants is that where most of them are cuboid in shape, this plant is spherical.

The King's Sanctuary
The room after the final plant is the throne room. The room itself is spartan except for a stone throne and the shaman king crown. The room is big and the throne is surrounded by overgrown plants and grass. The Chief of the Patch Tribe guards this room themself and if they fail the king must fight the entering intruder.